Movies

Some Quick Movie Notes

Just a few notes:

  • I’m looking to do another installment of the Kaedrin Movie Awards for 2007 movies. If anyone has any suggestions for categories this year, let me know. The categories I had last year were: Best Villain/Badass, Best Hero/Badass, Best Comedic Performance, Breakthrough Performance, Most Visually Stunning, Best Sci-Fi or Horror Film, Best Sequel, Biggest Disappointment, Best Action Sequences, and Best Plot Twist/Surprise. Heck, while you’re at it, if you’d like to nominate something for any of the above listed categories, just leave a comment. The awards probably won’t happen until mid-January (like last year), so we’ve still go plenty of time.
  • On Sunday, I talked about critics’ top 10 lists, and I realized that my top 10 list for this year is looking a little doubtful. For me, this year has been filled with a slew of good films that are seriously flawed in one way or another. Last year at this time, I already had a pretty good idea what films were going to be on my list (most of those films came out early in the year). This year, I find myself pegging hopes on some of the later releases, as a lot of earlier films just didn’t connect with me much. A lot of contenders for a top 10 slot this year probably wouldn’t have even made it close to last year’s list
  • Alex is doing his annual 12 Months of Movies series of posts, which are great. He’s only up to February, but so far so good.
  • A few months ago, I wrote about a list of movies that I wanted to see even though I know they’ll suck. One of the movies on that list was I Am Legend, which I just saw tonight. It was surpsingly not sucky, though not especially a great film either. As a straightforward action film, it works pretty good. As a study in human lonliness, isolation, and grim irony, it doesn’t work nearly as well as the book (which is extremely different). Part of the issue here is that there are really only a few ways to emphasise the lonliness and isolation in a film, and they’ve all been done before, probably to better effect. For instance, the main character (who is the only human left on an earth that has been overrun by vampires (the movie never calls them that by name, but at least they didn’t call them hemocytes either)) talks to his dog and to mannequins as if they’re real people (a la Tom Hanks and Wilson in Cast Away). Mix this in with a typical action film, and you never really worry that the main character is really going to snap psychologically. It’s still quite entertaining, even if it doesn’t approach the book’s brilliance. ***
  • I saw the new Dark Knight preview, which was quite interesting. It starts off by chronicling a quick bank heist planned by the Joker (this is pretty much a self-contained 5 minute story) and that’s followed by a more typical movie preview with pulse-pounding music and quick flashes from the rest of the movie. It looks great. I wonder if that first 5 minutes will actually be in the film – if not, this is an interesting trend.
  • So it looks like Peter Jackson’s going to be involved in the new Hobbit film after all. This is great news. Jackson’s a good director, but his fight with New Line meant that The Hobbit wouldn’t just be missing a good director – most of the people who worked on LotR, from the special effects guys to the actors, were very loyal to Jackson and wouldn’t have worked on The Hobbit unless Jackson was involved. It looks like Jackson won’t direct, but most of the actors and crew will return, which is really good news. Filmmaking is a very collaborative process, so while I’m interested to see who they choose to direct, I’d imagine the rest of the crew will help maintain a continuity between the new Hobbit film and the LotR films. Who are likely candidates for directing? Some people seem to be rooting for Guillermo del Toro or Sam Raimi would be my choice from this list, which contains a few people whose involvement would worry me (I’m looking at you, Terry Gilliam).

That’s all for now…

Critics and Introspection

As we near the end of 2007, some top 10 lists are beginning to appear. By January, most movie critics will have published their top 10, and most regular folks will scratch their head for at least half of the movies on an average top 10 list. When Oscar season rolls around and the best film nominations are announced, more head scratching occurs as people realize they haven’t seen any of the nominated films. Part of this has to do with distribution – of the lists I’ve seen so far, several movies haven’t even come out yet (even in limited release) and many never got much of a theatrical bow. I live near a pretty good city for movies, but due to a hectic schedule, I didn’t get much of a chance to make the trek into the city to see several of the leading favorite films. Even if I did, though, I’d bet that I still wouldn’t have seen a significant number of the critics’ best films of the year.

Why is it that the critics seem to be so different than audiences? I’ve always thought it had something to do with the amount of movies watched. After all, if you want most of the films released in a year, the typical Hollywood formulas probably start to become predictable and boring. When you only head out to the theater once a month, that doesn’t happen. Perhaps there’s also a feeling of smug superiority that a critic gets when they pick a non-mainstram or foreign movie. In a lot of cases, the movies picked are very somber affairs. Not the sort of thing you’d want to rewatch. I’m sure a lot of people see movies as a form of escapist entertainment, and those folks obviously don’t want to waste their time on something that will put them through a ringer. A professional critic has no qualms about seeing such a movie, while your average Joe might wonder why it’s worth the expense to see a pretentious, depressing movie.

This is all just speculation, of course, and I should note that I’m not immune to any of the things I mentioned above. While I don’t hold the typical Hollywood formula movies in as much disdain as the critics, I also don’t tend to see those films as being “great” either. If I ever get around to compiling a top 10 list, I’m probably going to include at least some non-mainstraim or foreign picks. And I watch enough movies that weighty stuff doesn’t scare me away.

I was thinking about this recently, and I remembered an anecdote from a Malcolm Gladwell talk a while ago. I listened to that talk when it came out, so my memory of it was a little hazy – it didn’t quite fit exactly into my thoughts on movie critics the way I thought, but it’s still relevant.

Asking people to think about what they want causes them to change their opinion of what they want. In fact, it screws up their ability to recognize what they want. This problem in Psychology is called the Peril of Introspection Problem – a lot of the research has been done by a guy named Tim Wilson at UVA and he once did this very simple experiment called, the Poster Test. And the poster test is that you’ve got a bunch of posters in the room and you bring some college students in and you say “pick any poster you want, take it home.” They do that. The second group is brought in and you say, “pick any poster you want, tell me why you want it, and then go home”

A couple months pass and he calls up the students and says, that poster you got a couple of months back, do you like it? And the kids in the first group, who didn’t have to explain their choice all still liked their poster. And the kids in the second group, who did have to explain, now hate their poster. And not only that, the kids who had to explain their poster picked a VERY different kind of poster than the kids who didn’t have to explain their poster. So, making people explain what they want change their preference and changes their preference in a negative way. It causes them causes them to gravitate towards something that they actually weren’t interested in the first place.

Now, there’s one little detail on this. There were two kinds of posters; there were these impressionist prints and then there were these photos of kittens hanging on bars that said, “Hang In There Baby!” And the students who were asked to explain their preference, overwhelmingly chose the kitten and the ones who weren’t asked to explain their choice, overwhelmingly chose the impressionist poster. Now – and they were happy with their choice, obviously – who could be happy with a kitten on their wall after 3 months.

Now why is that? Why when you ask someone to explain their preference do they gravitate towards the least sophisticated of the offering? Because it’s a language problem, right? You’re someone, you know that in your head you prefer the impressionist, but now you have to come up with a reason for your choice. And you don’t really have the language of why you like the impressionist photo. What you do have the language of which to say is, well, I do like the kitten cause I had a kitten when I was growing up. So, forcing you to explain something when you don’t necessarily have the vocabulary and the tools to explain your preference, automatically shifts you towards the most conservative and the least sophisticated choice.

Now, I remembered this incorrectly. I thought that the people who were required to explain their choices chose the impressionist paintings. If that was the case, the parallels with movie critics are obvious – their job is to explain what they’re seeing, so it would make sense that they chose more complex films, and it would be interesting to see if they’d like the movies they chose six months later. However, it was the other way around – the people who had to explain themselves picked the least sophisticated choice.

What this would seem to imply is that most people would prefer the arty films, but gravitate towards the more mainstream fare because they have to explain themselves (since most people see movies in groups, they need to convince others to see it, and thus that changes the dynamic). I would suspect that people who go to the movies alone would be less likely to see mainstream stuff and more likely to watch stuff off the beaten path.

But wait, if explaining why you like a movie or why you want to see a movie makes you want to see more conservative, less sophisticated movies, why do critics often go in the opposite direction? The answer is in Gladwell’s book, Blink. In short, the reason is that critics are experts, and experts aren’t a susceptible to this sort of thing. Gladwell references a study regarding jam. A bunch of experts ranked 44 different brands of strawberry jam according to very specific measures of taste and texture. A psychologst then took 5 divergent jams (the ones ranked 1, 11, 24, 32, and 44) and gave them to a group of college students. It turns out that the students’ ratings were rather close to the experts’ ratings. The correllation was 0.55, which is apparently very high for this sort of study.

What this says, in other words, is that our jam reactions are quite good: even those of us who aren’t jam experts know good jam when we taste it.

But what would happen if I were to give you a questionnaire and ask you to enumerate your reasons for preferring one jam to another? Disaster. … The overall correlation was now down to .11, which for all intents and purposes means that the students’ evaluations had almost nothing at all to do with the experts’ evaluations.

When the students were asked to explain their preferences, they ranked the #1 jam second to last. Why do we do this?

It’s that we simply don’t have any way of explaining our feelings about jam. We know unconsciously what good jam is: it’s Knott’s Berry Farm. But suddenly, we’re asked to stipulate, according to a list of terms, why we think that, and the terms are meaningless to us. Texture, for instance. What does that mean? We may never have thought about the texture of any jam before, and we certainly don’t understand what texture means, and texture may be something that we actually, on a deep level, don’t particularly care much about. But now the iea of texture has been planted in our mind, and we think about it and decide that, well, the texture does seem a little strange, and in fact maybe we don’t like this jam after all. … what happens is that we come up with a plausible-sounding reason for why we might like or dislike something, and then we adjust our true preference to be in line with that plausible-sounding reason.

Jam experts, though, don’t have the same problem when it comes to explaining their feelings about jam. Expert food tasters are taught a very specific vocabularly, which allows them to describe precisely their reactions to specific foods.

I’d love to see a study on this subject that actually tackled movies. Is viewing a movie more or less subjective than tasting jam? Who knows? There is certainly a very specific vocabularly about film, and critics are generally well versed in this. I wouldn’t be surprised if you got similar results on a study that focused on film. I’d also be really interested to see how writing reviews impacts a critic’s feelings on a film. Gladwell’s book suggests that a critic wouldn’t be as affected by this as a regular fella, but he’s also talking about jam experts. Movies have a specific vocabulary, but perhaps not a explicit as that of jam (Gladwell goes into excruciating detail in the book).

When I started this post, I thought it was a little simpler than it actually turned out to be. I think the above does help explain why critics’ choices are generally different than the mainstream, but there is still something missing. Other factors should probably also be considered. For instance, there are lots of great movies that are poorly made. Such movies are usually saved by storytelling. The filmmakers tell a story that connects on some level with the audience. If you’re a critic who is steeped in the technical details of filmmaking, your vocabulary requires to to say that such movies aren’t that great (and conversely, it probably inflates your evaluation of a technically brilliant film that doesn’t tell a good story).

There are a lot of other things that probably factor into movies (that don’t affect Jam or posters). For instance, I’ve often talked about how expectations color your reaction to a film. Marketing no doubt plays a big role in how successful a movie is at the box office, but not how much people really like the movie. For instance, one of the highest rated movies on IMDB is The Shawshank Redemption. This movie barely made $25 million at the box office and was considered a failure at the time of it’s release. But it built up a huge following on video and DVD. Everyone I know who has seen the movie has loved it. I’m sure there are lots of other factors too, like novelty or sentimentality. In the end, I don’t have a specific answer to why critics diverge so much from the mainstream, but I think the above probably has something to do with it…

Facial Expressions and the Closed Eye Syndrome

I’ve been reading Malcolm Gladwell’s book, Blink, and one of the chapters focuses on the psychology of facial expressions. Put simply, we wear our emotions on our face, and some enterprising psychologists took to mapping the distinct muscular movements that the human face can make. It’s an interesting process, and it turns out that people who learn these facial expressions (of which there are many) are eerily good at recognizing what people are really thinking, even if they aren’t trying to show it. It’s almost like mind reading, and we all do it to some extent or another (mostly, we do it unconsciously). Body language and facial expressions are packed with information, and we’d all be pretty much lost without that kind of feedback (perhaps why misunderstandings are more common on the phone or in email). Most of the time, our expressions are voluntary, but sometimes they’re not. Even if we’re trying to suppress our expressions, a fleeting look may cross our faces. Often, these “micro-expressions” last only a few milliseconds and are imperceptible, but when trained psychologists watch video of, say, Harold “Kim” Philby (a notorious soviet spy) giving a press conference, they’re able to read him like a book (slow motion helps).

I found this example interesting, and it highlights some of the subtle differences that can exist between expressions (in this case, between a voluntary and involuntary expression):

If I were to ask you to smile, you would flex your zygomatic major. By contrast, if you were to smile spontaneously, in the presence of genuine emotion, you would not only flex your zygomatic but also tighten the orbicularis oculi, pars orbitalis, which is the muscle that encircles the eye. It is almost impossible to tighten the orbicularis oculi, pars orbitalis on demand, and it is equally difficult to stop it from tightening when we smile at something genuinely pleasurable.

I found that interesting in light of the Closed Eye Syndrome I noticed in Anime. I wonder how that affects the way we perceive Anime. If a smiling mouth by itself means a fake expression of happiness while a smiling mouth and closed eyes means genuine emotion, does that make the animation more authentic? Animation obviously doesn’t have the fidelity of video or film, but we can obviously read expressions from animated faces, so I would expect that closed eye syndrome exists more because of accuracy than anything else. In my original post on the subject, Roy noted that the reason I noticed closed eyes in anime could have something to do with the way Japan and the US read emotion. He pointed to an article that claimed Americans focus more on the mouth while the Japanese focus more on the eyes when trying to read emotions from facial expressions. One example from the article was emoticons. For happiness, Americans use a smily face 🙂 while the Japanese tend to use ^_^ (which seems to be a face with eyes closed). That might still be part of it, but ever since I made the observation, I’ve noticed similar expressions in American animation (I just recently noticed it a lot in a Venture Bros. episode). Still, occurrences in American animation seem less frequent (or perhaps less obvious), so perhaps the observation still holds.

Gladwell’s book is interesting, as expected, though I’m not sure yet if he has a point other than to observe that we do a lot of subconscious analysis and make lots of split decisions, and sometimes this is good (other times it’s not). Still, he’s good at finding examples and drilling down into the issue, and even if I’m not sure about his conclusions, it’s always fun to read. There’s lots more on this subject in the book (for instance, he goes over how facial expressions and our emotions are a two way phenomenon – meaning that if you intentionally contort your face in an specific way, you can induce certain emotions. The psychologists I mentioned earlier who were mapping expressions noticed that after a full day of trying to manipulate their facial muscles to show anger (even though they weren’t angry) they felt horrible. Some tests have been done to confirm that, indeed, our facial expressions are linked directly to our brain) and it’s probably worth a read if that’s your bag.

Requiem for a Meme

In July of this year, I attempted to start a Movie Screenshot Meme. The idea was simple and (I thought) neat. I would post a screenshot, and visitors would guess what movie it was from. The person who guessed correctly would continue the game by either posting the next round on their blog, or if they didn’t have a blog, they could send me a screenshot or just ask me to post another round. Things went reasonably well at first, and the game experienced some modest success. However, the game eventually morphed into the Mark, Alex, and Roy show, as the rounds kept cycling through each of our blogs. The last round was posted in September and despite a winning entry, the game has not continued.

The challenge of starting this meme was apparent from the start, but there were some other things that hindered the game a bit. Here are some assorted thoughts about the game, what held it back, and what could be done to improve the chances of adoption.

  • Low Traffic: The most obvious reason the game tapered off was that my blog doesn’t get a ton of traffic. I have a small dedicated core of visitors though, and I think that’s why the game lasted as long as it did. Still, the three blogs that comprised the bulk of rounds in the game weren’t very high traffic blogs. As such, the pool of potential participants was relatively small, which is the sort of thing that would make it difficult for a meme to expand.
  • Barriers to Entry: The concept of allowing the winner to continue the game on their blog turned out to be a bit prohibitive, as most visitors don’t have a blog. Also, a couple of winners expressed confusion as to how to get screenshots, and some didn’t respond at all after winning. Of course, it is easy to start a new blog, and my friend Dave even did so specifically to post his round of the game, but none of these things helped get more eyes looking at the game.
  • Difficulty: I intentionally made my initial entries easy (at one point, I even considered making it obscenely easy, but decided to just use that screenshot as a joke), in an attempt to ensnare casual movie viewers, but as the game progressed, screenshots became more and more difficult, and were coming from obscure movies. Actually, if you look at most of the screenshots outside of my blog, there aren’t many mainstream movies. Here are some of the lesser known movies featured in the game Hedwig and the Angry Inch (this one stumped the interwebs), The Big Tease, Rosencrantz & Guildenstern Are Dead, Children of Men (mainstream, I guess, though I’m pretty sure it wasn’t even out on DVD yet), Cry-Baby, Brotherhood of the Wolf, The City of Lost Children, Everything Is Illuminated, Wings of Desire, Who Framed Roger Rabbit (mainstream), Run, Lola, Run, Masters of the Universe (!), I Heart Huckabees, and Runaway. Now, of the ones I’ve seen, none of these are terrible films (er, well, He-Man was pretty bad, as was Runaway, but they’re 80s movies, so slack is to be cut, right?), but they’re also pretty difficult to guess for a casual movie watcher. I mean, most are independent, several are foreign, and it doesn’t help when the screenshot is difficult to place (even some of the mainstream ones, like Who Framed Roger Rabbit, were a little difficult). Heck, by the end, even I was posting difficult stuff (the 5 screenshot extravaganza featured a couple of really difficult ones). Again, there’s nothing inherently wrong with these movie selections, but they’re film-geek selections that pretty much exclude mainstream viewers. If the game had become more widespread, this wouldn’t have been as big of a deal, as I’d imagine that more movie geeks would be attracted to it. This is an interesting issue though, as several people thought their screenshots were easy, even though their visitors thought they were hard. Movies are subjective, so I guess it can be hard to judge the difficulty of a given screenshot. A screenshot that is blatantly obvious to me might be oppressively difficult to someone else.
  • Again Traffic: Speaking of which, once the game had made its way around most of my friends’ blogs, things began to slow down a bit because we were all hoping that someone new would win a round. Several non-bloggers posted comments to the effect of: I know the answer, but I don’t have a blog and I want this game to spread so I’ll hold off for now. I know I held back on several rounds because of this, but as the person who started this whole thing, this is understandable. In some ways, it was nice to see other people enjoying the game enough to care about it’s success, but that also didn’t help a whole lot.
  • Detectives: At least a couple of people were able to find answers by researching rather than recognizing the movie. I know I was guilty of this. I’d recognize an actor, then look them up on IMDB and see what they’ve done, which helps narrow down the field considerably. I don’t know that this is actually a bad thing, but I did find it interesting.
  • Memerific: The point of a meme is that it’s supposed to be self-sustaining and self-propagating. While this game did achieve a modest success at the beginning, it never really became self-sustaining. At least a couple of times, I prodded the game to move it forward, and Roy and Alex did the same. I guess the memetic inertia was constantly being worn down by the factors discussed in this post.
  • Help: Given the above, there were several things that could have helped. I could have done a better job promoting the game, for instance. I could have made it easier for other bloggers to post a round. One of the things I wanted to do was create little javascript snippits that people could use to very quickly display the unweildy rules (perhaps using nifty display techniques that hide most of the text initially until you click to learn more) and another little javascript that would display the current round (in a nice little graphical button or something). Unfortunately, this game pretty much coincided with the busiest time of my professional career, and I didn’t have a lot of time to do anything (just keeping up with the latest round was a bit of a challenge for me).
  • Variants: One thing that may have helped would be to spread the game further out by allowing winners to “tag” other bloggers they wanted to see post screenshots, rather than just letting the winner post their own. I actually considered this when designing the game, but after some thought, I decided against it. Many people hate memes and don’t like being “tagged” to participate. Knowing this, a lot of people who do participate in memes are hesitant to “tag” other people. I didn’t want to annoy people with the blogging equivalent to chain letters, so I decided against it. However, it might have helped this meme spread out much further, as it doesn’t require casual movie fans to participate more and it would allow the meme to spread much further, much faster. If I said the winner should tag 5 other bloggers to participate, the meme could spread exponentially. This would be much more difficult to track, but on the other hand, it might actually catch on. This might be the biggest way to improve the meme’s chances at survival.
  • Alternatives: This strikes me as something that would work really well on a message board type system, especially one that allowed users to upload their own images. Heck, I wouldn’t be surprised to see something like this out there. It also might have been a good idea to create a way to invite others to play the game via email (which probably would only work on a message board or dedicated website, where there’s one central place that screenshots are posted). However, one of the things that’s neat about blog memes is that they tend to get your blog exposed to people who wouldn’t otherwise visit.

It was certainly an interesting and fun experience, and I’m glad I did it. Just for kicks, I’ll post another screenshot. Feel free to post your answer in the comments, but I’m not especially expecting this to progress much further than it did before (though anything’s possible):

Screenshot Game, round 24

(click image for a larger version) I’d say this is difficult except that it’s blatantly obvious who that is in the screenshot. It shouldn’t be that hard to pick out the movie even if you haven’t seen it. What the heck, the winner of this round can pick 5 blogs they’d like to see post a screenshot and post a screenshot on their blog if they desire. As I mentioned above, I’m hesitant to annoy people with this sort of thing, but hey, why not? Let’s give this meme some legs.

Hitman!

A few months ago, I wrote about a list of movies that I wanted to see even though I know they’ll suck. The first movie listed there, and the one that inspired the list was a little film called Hitman. Movies based on video games don’t exactly have a good track record though, and sure enough, it’s scored a whopping 11% on the Tomatometer.

Somehow, this makes me want to see it more. As such, I’ll be heading out momentarily to witness the alleged trainwreck that is the Hitman movie. More to come.

Update: Metacritic has it pegged at 34 out of 100. Upgrade!

Again Update: Look, it’s not a great movie. There’s nothing particularly innovative or new about it, and it certainly doesn’t pass the refrigerator test, but for crying out loud, it’s a Hitman movie! What the hell were you expecting? Looking at that 11% and knowing it was based on a video game, I was expecting a disjointed, incoherent mess. What I got was a decent spy thriller and an enjoyable experience. I’m with Ebert on this one. Best line from his review “I think he may be a virgin trained to make war, not love.” Come to think of it, maybe there is something new and different about this film… In any case, this just goes to show you the power of expectations (Ebert apparently felt the same way).

Cowboy Bebop: Miscellaneous Thoughts

Additional assorted thoughts on Cowboy Bebop (see also: Initial Thoughts and The Ending). I’ll have some more thoughts on the ending, but for the most part my opinion of the end hasn’t changed much. As you might expect, spoilers below (I’m putting most of the spoilers in the extended entry though). First, the non-spoilers:

  • The music has come up a few times, and rightly so. The composer for the series is Yoko Kanno, and she has managed to capture several American music styles remarkably well. She apparently spent some time in the States, including New Orleans, and absorbed a lot. Supposedly, she’s also part of the inspiration for the character of Radical Edward (the phrase “a little weird, catlike, but a genius at creating music” seems to fit). Anyway, the music is great, and before I even watched the series, I had bought a bunch of soundtracks off ebay (you can get most of the sountrack on the 4 disc set for $20, a bargain). I almost want to check out some of the other series she worked on just to hear the music (apparently she did some work on Ghost in the Shell: SAC, which is on my list somewhere).
  • Session 23 is one of my favorite episodes in the series. I mentioned this in my last post, but I wanted to talk a little more about it. It’s about a religious cult that believes in digitizing the brain (or is it the soul?) and uploading it into the internet. This is a concept that always intrigues me, though it’s covered in more depth elsewhere. Arthur C. Clarke, for instance, was fond of the idea that as technology progressed, humanity would eventually create hardware that is more complex and more powerful than the human brain, at which point we would migrate our consciousness to the new technology. Another example is the Ghost in the Shell series, in which many people have used technology to enhance their bodies and their brains. The concept opens up lots of questions (at least for me), and I have to wonder how long it will take before something like the SCRATCH cult in this episode actually comes up, marrying the spiritual with the technological. If I upload the contents of my brain to the internet (or some computer system complex enough to handle it), what would the experience be like? Could I make a copy of myself? Would I still exist? Just what is it that makes me me, and can that be preserved or transferred outside of my body? Would I still be me? Would my subjective consciousness continue on, even if it’s housed in artificial technology? What would the transition be like? These are big questions, and there’s no answer. Yet. And that’s a little creepy. The episode doesn’t delve too deeply into this, but it does a reasonable job for a 22 minute TV episode. Some of the visuals are neat too, such as this improbable but symbolically significant location where the finale partially takes place:

    Improbable but symbolically meaningful

Ok, that’s it for the spoiler free stuff. More screenshots, comments, and spoilers after the link.

Cowboy Bebop: The Ending

The final disc of Cowboy Bebop came in the mail today, and I just finished watching it. I liked it, but didn’t love it. There are a couple of things that bothered me and hold it back from true greatness, though I have to say that I didn’t especially feel sucker-punched. Perhaps a big part of that is that I was expecting bad things to happen, so when they finally did, I wasn’t particularly phased by them. It’s not a sucker-punch if you’ve braced for the blow, I guess.

More spoiler-ridden thoughts below the fold.

Cowboy Bebop: Initial Thoughts

Despite recent posting, I didn’t spend the entire month watching horror movies. Indeed, at this point, I’m almost finished watching Cowboy Bebop (I’m up to episode 22 out of 26, 1 disc left). So far, I’m loving it. It’s action packed, fun, and extremely well done. Assorted thoughts, comments, questions, and of course screenshots below.

  • It’s the year 2071, and humans have colonized most of the solar system using hyperspace gateways that allow easy interplanetary travel. The series follows a group of bounty hunters (often referred to as “cowboys”) who travel the solar system in their ship, the Bebop. At the start of the show, Jet (a 36 year old former police officer) and Spike (a 27 year old with a myserious past in a syndicate) are the only characters, but as the show moves on, they pick up additional members of their crew. For the most part, each episode focuses on a specific bounty that our heroes are trying to nab, but this is usually just an excuse to delve into one of the characters’ past or to expound upon the relationships that are being built among the various members of the crew. More on these characters, and additional screenshots below the fold.

    Jet and Spike eye a bounty

    Jet and Spike eye a bounty

  • When I was soliciting recommendations for anime, Steven Den Beste warned me that he thinks the ending is a real downer that ruins everything that came before it (he’s got a couple posts on this, including one that I don’t want to read until I finish the series). I gather that this sucker-punch happens somewhere around episode 24, so it’s coming up soon. The knowledge and expectation that this is going to happen will amost certainly color my reaction, probably softening the blow. I don’t generally like downer endings, but I’m not necessarily opposed to them either. We’ll see what happens. I’m not sure what’s going to happen (I’m assuming the not-so-happy little family that’s coalesced around the Bebop will split up in some way), but I find it hard to believe that it will actually ruin what came before. I guess we’ll see.
  • When I mentioned that I’d be watching this next, Alex mentioned that I might be put off by the more episodic format of the series, but I rather like the way this series mixed stand-alone stories with an overarching continuity that underlies everything else.
  • As previously mentioned, this series is extremely well done. It’s got great set and character design, a well-realized futuristic setting, wonderful action sequences, and the visual style is overall very effective. My recent Anime viewing has seemed very much like television (of course, it is television, so that’s not really a complaint), but every episode of Cowboy Bebop feels cinematic. There’s a lot of humor in the series, but it’s not a comedy. There are some dramatic and earnest moments, but nothing that feels pretentious or pushy.

More thoughts and screnshots below the fold.

Update: I’ve finished watching the series, and have some preliminary thoughts on the ending.

Happy Halloween

I don’t have a lot of time, as I’ve spent the night watching movies, giving away candy, and destroying my friend in Halo 3 (and getting my arse handed to me online). So here’s a quick recap of recent horror moviage. Happy Halloween! This has been fun, and I’ll have to do the same thing next year… though I’ll hopefully have time to write about more than just movie posts. Anyway, here goes. As you might expect, I’ve saved my favorites for last:

  • If you haven’t been playing along, check out the 4 weeks of Halloween: Week 1 | Week 2 | Week 3 | Week 4
  • Army of Darkness: This isn’t really a horror movie, but it does use horror elements for great comedic effect. Bruce Campbell’s performance is perfect, as he delivers an endless stream of one liners and manages to evoke the ghosts of the Three Stooges in several physical comedy sequences. It’s a great movie, one that I don’t think got as much attention as it should have (in the mainstream that is – I’d bet most readers of this blog have seen this multiple times).
  • Phantasm: Inexplicably one of my favorite horror films of all time. I used to watch this movie all the time. In many ways, it’s not an especially good film. Bad acting, stilted dialog and awful special effects… but director Don Coscarelli has a good eye and manages to craft some genuinely creepy scenes, including a bewildering ending that’s been copied several times (most notably in the ending to A NIghtmare on Elm Street). I’ve already talked about this film several times, so no sense in rambling on about it.
  • Halloween: My favorite horror movie of all tiime. There’s not really much to say about this – it’s a brilliant film, and it holds up well even after all these years and repeated viewings.
  • Save it with the music: Old post wherein I discuss the role of music in horror films.
  • Horror: Old post wherein I blather on and on about more obscure horror films and novels.

That’s all for this year’s Halloween horror movie marathon. I’ve got a lot of stuff in the pipe, including some new anime posts and a couple technology posts. Stay tuned.

4 Weeks of Halloween: Week 4

Coming down the homestretch, this week’s lineup:

  • Slither (trailer)
  • Halloween Awakening
  • Tremors (trailer)
  • The Host (2006): This Korean creature feature garnered a lot of critical praise earlier in the year, so I was looking forward to catching up with this when it came to DVD. Unfortunatly, my expectations were thwarted by an uneven, poorly integrated mish mash of horror cliches. The monster movie portions of the film are fun enough to watch, but it’s the other elements the filmmakers attempt to weave into the story that ultimately sink this film. There’s a strong social/political commentary subplot that’s poorly developed and boring. There are several awkward attempts at comedy that don’t seem to fit with the other elements of the film. The disfunctional family united by a crisis shows promise, except that none of the main characters are particularly likeable (especially the dimwitted father of Hyun-seo), nor are any of them three dimensional. Hamfisted attempts at slapstick don’t help advance any of these plot elements. Add a lackluster ending into the mix, and I have to admit that I’m just not seeing why this movie has such a good reputation.This movie is certainly ambitious; it’s trying to do a lot of things… unfortunately, they seem to conflict with each other. The movie isn’t awful though. Fans of the genre will like the monster sequences, and the scenes in the monster’s lair are the best in the film (shades of Tremors and Godzilla, though not as good as either). The film is energetic and fun when the monster is on screen… but it grinds to a halt when the monster isn’t. I’m guessing that there are some cultural things that I’m just not getting here or that are lost in translation. Probably only worth it for fans of the genre. *1/2
  • The Evil Dead (trailer)
  • Hostel (trailer)
  • The Simpsons: Treehouse of Horror IV: Bart Simpson’s Dracula (1993)
  • The Devil’s Rejects (2005): Rob Zombie’s second film is… not especially good. I liked it better than James Berardinelli, and I think there are flashes of talent in this film, but it’s still not that good. The primary problem with the film is that none of the characters are even remotely sympathetic and the ones we’re supposed to be rooting for (I think?) are the most vile of them all (The titular Devil’s Rejects, a family of murderers). There’s not much of a story going on here, and the characters are all kinda boring cardboard cutouts (the most developed character is Sheriff Wydell, whose brother died trying to apprehend the Devil’s Rejects and thus is looking for revenge – a tired plot device if I’ve ever seen one, though it works well enough I guess). Zombie seems to be in love with his characters though, and sometimes that helps… but it also means he lingers a little too long on just about everything. Zombie is also in love with the horror films of the 1970s, and so we get a lot of cheesy grindhouse effects like grainy hand-held film and freeze frames. In a movie with a more rousing story or protagonists we could get behind, these 70s throwback techniques would probably work well. As it is, they’re not enough to overcome the lack of interesting characters. Hell, the Rejects aren’t even that badass. They seem to coast by on luck half the time. The other thing that bothers me about the film – it’s not scary at all. At no point did I ever feel any tension or suspense. I guess there are some good gore bits, and there is a place for anti-heroes in horror, but this didn’t click for me. There are some hints of talent in Zombie’s filmmaking, but hints of talent do not a good film make. *1/2
  • Scanners (trailer)
  • Dawn of the Dead (2004) (trailer)
  • Pickman’s Model by H.P. Lovecraft (short story)
  • Halloween (2007): I actually saw this a while ago (and before I saw Devil’s Rejects), but my impression here is that Zombie has grown considerably as a filmmaker… but I wish this wasn’t a remake. In a vacuum, this could be a decent movie. However, it being a remake demands a comparison to one of the greates horror movies of all time, and this movie absolutely pales in comparison. Compared to other remakes, this isn’t terrible… but it also seems to be striving to destroy everything that made the original Halloween special. In the original, Michael Myers is simply evil. There’s no explanation for it, but it’s clearly there, and it’s horrific. In the remake, Myers is given an ample backstory. He exhibits the steriotypical signs of a serial killer (tortures animals, etc…) and lives in a broken home with a horrible drunk father and constantly gets bullied by other kids at school. His homicidal exploits are thus explained away by his environment and that removes a huge element of fear from the film (in all fairness, this is a mistake made by all of the sequels to the original Halloween as well…). In the original, the ending is brilliant and mystifying, with hints that Myers is driven by supernatural forces. In the remake, the supernatural abilities seem to come earlier and are more explicit, thus nullifying the ambiguities of the original. In the original, Dr. Sam Loomis is a almost a raving lunatic, but he’s positive that Myers is evil and must be stopped. In the remake, Loomis is low key and conflicted. The original slowly built to a tension filled climax. The remake opts for more gore and Boo moments. Here’s the thing, if this wasn’t a Halloween remake, it would have been a fine homage to the slasher film. The thing that really bothers me is that it really didn’t need to be a Halloween remake… it could have just been a movie about a crazy kid with a mask fetish who grows up and returns home to kill again. The only things you’d need to change? Characters’ names, no shatner mask (he could have just kept using one of the many other masks he makes for himself in the movie), and different music (this film takes advantage of Carpenter’s eerie theme). It wouldn’t have been a great film, but it would stand much better on it’s own than as a remake. As a remake, it’s passable, and Zombie does a reasonable job establishing tension and even though he’s ramped up the sex and gore, the film is still worth watching. Just don’t expect anything even remotely close to the original Halloween. **1/2