Check out The Window, for role playing the way it should be (“simple, usable, and universal”). The Three Precepts on which it is based are solid and actually contribute to the storytelling aspects of RPGs (as evidenced in the third precept: “A good story is the central goal.” ) Check it out, I found it fascinating (and I don’t even play RPGs anymore). In fact, some of those ideas there have inspired me to perhaps create a different form of Tandem Story…